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Plant Options

Currently a plant has the following options you can set

  • label: string
    • The name of the plant that's used in the NUI
  • hasOwner: bool
    • true | false if just the owner can interact with plants of this type
  • timePerStage: number
    • The time in milliseconds per stage/prop in props
  • props: table
    • Containing the props that get spawned for a stage, first prop = first stage, second = second ...
  • harvestedItem: string
    • The item you get when harvesting
  • min: number
    • minimum amount of harvestedItem
  • max: number
    • maximum amount of harvestedItem
  • itemToHarvest: not implemented
  • grounds: table
    • A table containing hashes from Config.Materialnames the plant can be planted on
  • waterConsumptionRate: number
  • waterThreshold: number
    • Minimum needed water to stage up to next prop/grow state
  • survivalThreshold: number
    • Minimum needed water to ensure that timeTilNextStage timer on the server main loop keeps decrementing
  • target: table
    • size: vector3
      • The area you can interact with the ox_target for this plant. To view the area set Config.Debug to true